project-image

The Legend of Khiimori (PC & Consoles)

Created by Aesir Interactive

Experience the legendary adventures of a brave courier rider! Bond with your horse and tame the open wilds of 13th century Mongolia.

Latest Updates from Our Project:

BackerKit Survey & Shop (!)
9 months ago – Thu, Jan 22, 2026 at 08:03:14 AM

Dear Backers,

The BackerKit Survey for the fulfillment of your rewards has been sent out today!

Below info is VERY IMPORTANT, so please take some time to read through it carefully, thank you.

Let’s jump on the survey in three, two, one…

A: BackerKit Survey - General Info

As you probably already know, we are using BackerKit for the fulfillment of the campaign (sending out all rewards).

The BackerKit Survey has been sent out in waves today and ideally needs to be answered as soon as you receive it, please!

The sender is called: Aesir Interactive <[email protected]>

Please make sure to check your SPAM folder as well.

In case you have not received it, no problem, you can go here and request it manually: https://windstorm.backerkit.com/

Click above image to request your BackerKit Survey manually

In the BackerKit Survey, you’ll be able to:

  • Selecting your preferred version of the game: PC or Console (answer can NOT be edited, see below)
  • Update your shipping address, in case it has changed (answer can be edited, see below)
  • Specify what name exactly you want to use for being mentioned in the credits of the game (answer can be edited, see below)
  • Input your personal 100-character message for the credits of the game (answer can be edited, see below)

IMPORTANT: Editing Answers & Deadlines

The answers to 2.), 3.) and 4.) can be edited later on. Currently the deadline for when you can make changes to your orders is set for October 2026. However, we recommend putting the data in asap in case you already know it, please.

Answer 1.) on the other hand can NOT be edited later on. Please make sure to answer it as soon as possible as we will launch into Early Access on March 3rd, 2026, and need to know if you want a PC or console version beforehand!

B: BackerKit Survey - PC or Console

If you choose PC (Steam or Epic Games Store) as you preferred version of the game, you will receive an Early Access key on March 3rd, 2026. The Early Access will automatically convert into the full game and will NOT be able to “opt out” of the PC version afterward.

If you go for a console version, you will need to wait until the full-release of the game until you will receive your key. We have a wide list of regions and platforms to choose from - please take your time to select the ones you desire. To ease the wait for the full-release, please do not forget that all Backers can already play the game in the Alpha Playtest on Steam, more info below.

IMPORTANT: PC Minimum Specs

Please keep in mind that a decent PC is required to run The Legend of Khiimori. The Minimum Specs are:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit or later (Windows 11 recommended for Intel 12th and 13th gen CPUs)
  • Processor: Intel Core i7-8700K / AMD Ryzen 7 2700X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
  • DirectX: Version 12
  • Storage: 60 GB available space
  • Additional Notes: SSD required. Full Shader Model 6.6 (with Atomics) support is required

-

C: Physical Game Versions

As clearly specified in our Kickstarter campaign, please keep in mind that we only offer physical versions for PlayStation 5 and Nintendo Switch 2. No matter what physical Reward tier you backed: if you choose Steam (Windows), Epic Games Store (Windows) or Xbox Series S|X you will get the game as a digital key via email.

D: Physical Rewards

The physical items will all be sent out with the full-release of the game. Game development is a constant process of exploration, and taking the time to listen, refine, and improve. The extra time will ultimately help us deliver a more rewarding and memorable experience for everyone, as specified in Update 29.

Don’t tell us you are NOT wondering what these mysterious structures are about?

All Backers can already play The Legend of Khiimori

No matter if you are a PC or console gamer, all backers can already play The Legend of Khiimori via our Alpha Playtest on Steam, see Update #19: https://www.kickstarter.com/projects/aesirinteractive/windstorm/posts/4385555

Having issues joining the Alpha Playtest, reclaiming your exclusive Discord role or you simply can’t find the according email we sent out last year on Thursday the 15th of May, 2025, from the account [email protected]? No worries! Just write us a direct message on Kickstarter and we will help you out :)

Let’s go Shopping

As you may have noticed, our BackerKit Shop has opened as well and some hot items are already available! Make sure to stay tuned for more and even a few upcoming surprises…

The BackerKit Shop is opened to the public, everyone can buy The Legend of Khiimori merch there! However, you can be sure that most Kickstarter items will remain exclusive to our backers ;)

Please note that the items from the BackerKit Shop will not be sent out until the full-release of the game, just as it is the case with the physical Kickstarter Rewards.

Feel free to spread the news as this is a direct way to support the development of our game for those who have missed out on the original Kickstarter:

https://windstorm.backerkit.com/hosted_preorders

So, what do you say? Any questions? Looking forward to the BackerKit Survey? Happy with the BackerKit Shop so far? Please drop us a message below!

Your Team at Aesir Interactive

Check out the latest News and Dev Diaries on Steam https://store.steampowered.com/app/2697000/The_Legend_of_Khiimori/

Epic Games Store https://store.epicgames.com/en-US/p/the-legend-of-khiimori-c6f4db

Discord Join the Aesir Interactive Discord Server!

Trello https://trello.com/b/eIMKv1On/the-legend-of-khiimori-development-roadmap/

Instagram https://www.instagram.com/playkhiimori/

TikTok https://www.tiktok.com/@playkhiimori

X https://x.com/PlayKhiimori

Bluesky https://bsky.app/profile/playkhiimori.bsky.social

Facebook https://www.facebook.com/PlayKhiimori

Threads https://www.threads.com/@playkhiimori

YouTube Aesir Interactive

Aesir Newsletter Newsletter

Taming the Open Wilds of 13th Century Mongolia
10 months ago – Wed, Jan 14, 2026 at 08:24:38 AM

Dear Backers,

We hope you had a nice holiday and we wish you all a “Happy New Year 2026” - the year of our Early Access launch!

As you can image the team is super excited (and super busy) to make sure the Early Access launch of The Legend of Khiimori on March 3rd, 2026 on Steam and the Epic Games Store will be successful.

We will send out the BackerKit Survey soon, so that you will be able to select your system of choice, updated your details, and much more!

The Road to Early Access

As described in Update 33 “The Road to Early Access“, the priorities we set ourselves are about adding new features as well as polishing what’s already there:

Basically, we want to make sure that the four main pillars of the game are already fun and accessible once we launch into Early Access: Authentic Horses, Believable Setting, Vivid Open World, Enjoyable Mechanics.

New CCC and Balancing in the upcoming Alpha Playtest

As promised, we worked on camera, character, and controls in the past months and you will be able to get your hooves on it in the upcoming Alpha Playtest update that is planned for next week!

We made quite a few changes to the horse movement, such as quicker turns, as you can see in “Rethinking Horse Movement” below.

Game Balancing is also an ongoing thing, especially when it comes to the game’s economy, so we are looking forward for your feedback on:

  • Is the game presenting you with problems that you don’t know how to solve?
  • Does the game’s economy feel balanced, or do you have too much or too little money?
  • Is the availability of resources too high or too low?

Once again, Discord is the ideal place for this: Join the Aesir Interactive Discord Server!

Ideal spot for a Courier Rider to take a break

Rethinking Horse Movement

Thanks to your feedback from the Kickstarter-exclusive Alpha Playtest, we have revamped the CCC!

A: The Challenge

Horses are at the heart of The Legend of Khiimori. We want them to feel alive and authentic: powerful when galloping, precise when navigating tight spaces, and responsive to player input. Our initial custom movement system achieved much of this, but as development progressed, we hit some walls. After many discussions, we decided to take a leap of faith and rebuild parts of the movement from scratch, striving to ensure that the new movement will be more responsive and fun to ride!

We took our playtester’s feedback to heart, which repeatedly mentioned the following issues:

  • Horse Behaviour & Controls
    Especially turning, jumping, and brakingdid not feel dynamic enough.
  • Invisible Walls
    Player movement was restricted to ensure the horse only went where it makes sense. But what makes sense to us is not always what players like to do, right? ;)
  • Animation Stuttering
    Animations sometimes glitched. Thus, we decided to overhaul the animation system as well.

On top of that, the old system grew more and more complex and harder to maintain: any rebalancing would take longer than intended. So we took a jump into the unknown and decided to rebuild it from scratch, with the potential to bring the movement to the next level!

B: The Consequence

After prototyping and testing a completely new approach, relying more on the Unreal Engine physics simulation, we decided to take the leap for a full migration. Both, the movement controls and animations are being rebuild.

Of course, scope is still a challenge. Games like Read Dead Redemption 2 have over 6.000 motion matched animations, which would blow our budget. So we have to decide where to focus our efforts, and where to make compromises.

Not everything will work perfectly right away, and we need your feedback once the Alpha Playtest has been updated and during Early Access to get the most out of the new system.

C: The Outcome

Once migration is complete, you will notice:

  • Smoother riding
  • More responsive controls
  • Natural obstacle handling
  • Greater freedom to go where you like
  • Larger horse variety
  • Better performance

Horses are the soul of our game, and getting their movement right is non‑negotiable. This wasn’t just a technical refactor: it was about delivering the experience players deserve.

The new system is cleaner, faster, and unlocks many new possibilities, up to level designers being able to introduce more movement‑related challenges, making you rely more on your riding skills… and face more severe consequences if you fail.

We are not 100% done yet, and things will still need to be polished, but ultimately, this opens up a more realistic and fun riding experience. And at the end of the day, that’s what matters most!

First impressions of new CCC

Systems vs. Story

Did the headline grab your attention? Great, because it is an important topic for the Early Access version of The Legend of Khiimori that will be a system-driven rather than a story-driven experience (for now). So, why is that a good thing?

Generally speaking, story-driven games carefully guide players through a predefined narrative, offering powerful authored moments.

System-driven games, however, hand over that authorship to the player. Instead of being told what the story is, players create their own through interacting systems: movement, survival, traversal, consequences, and choice. Every decision, mistake, and unexpected outcome becomes part of a personal journey that exists only because you played the game the way you did.

This is what makes system-driven games so compelling: no two, self-written stories are the same, and the most memorable moments aren’t scripted cutscenes, but (in a best-case scenario) hard-earned triumphs, near-failures, and exciting journeys that emerge naturally from the world itself.

We hope that you will play an active part of this journey, giving us feedback (ideally via Discord), commenting on the game and thus creating a mutual success story!

System-driven: “Ride” your own stories!

Early Access Pricing & Backer Value

We want to be fully transparent about pricing and the Early Access Price will be 29.99 EUR/USD. As you know the “Game: Digital” Reward was priced at 39 EUR/USD on Kickstarter (Early Birds got it for 29 EUR/USD). Please keep in mind that every Backer doesn’t just get the game, but also…

READY FOR EARLY ACCESS / ALREADY RECEIVED:

  • Alpha Playtest Access (including the chance to actively participate in the creation of the game very early on)
  • Exclusive Discord Role
  • Digital Wallpapers

READY FOR THE FULL RELEASE IN 2027:

  • Kickstarter-exclusive Game Content (Avatar Warrior Skin and Warrior Horse)
  • Your Name & Personal Message in the Credits
  • Digital World Map

Your belief in the project made all of this possible, and these rewards are our way of honoring that support. Thank You!

Avatar Warrior Skin & Warrior Horse, exclusive for our Backers and ready for the full release of the game

Rest assured, we are listening to all your feedback from the Alpha Playtest - to tame the fascinating, wild world of 13th Century Mongolia together. We cannot wait for you to fully ride across it! If you have any questions or comments, feel free to post a comment below…

Your Team at Aesir Interactive

Check out the latest News and Dev Diaries on Steam https://store.steampowered.com/app/2697000/The_Legend_of_Khiimori/

Epic Games Store https://store.epicgames.com/en-US/p/the-legend-of-khiimori-c6f4db

Discord Join the Aesir Interactive Discord Server!

Trello https://trello.com/b/eIMKv1On/the-legend-of-khiimori-development-roadmap/

Instagram https://www.instagram.com/playkhiimori/

TikTok https://www.tiktok.com/@playkhiimori

X https://x.com/PlayKhiimori

Bluesky https://bsky.app/profile/playkhiimori.bsky.social

Facebook https://www.facebook.com/PlayKhiimori

Threads https://www.threads.com/@playkhiimori

YouTube Aesir Interactive

Aesir Newsletter Newsletter

2025: A Year in Review
11 months ago – Wed, Dec 17, 2025 at 06:40:06 AM

Dear Backers,

Welcome to our final update for this year…. and what a year it was! From Kickstarter to Gamescom, from Alpha Playtest to Next Fest Demo, from a name change to a new Early Access date (March 3rd, 2026), this year was definitely a wild ride in all the best ways!

A Year in Review

Kickstarter

We kicked off the year by saddling up for this Kickstarter campaign and thanks to YOUR incredible support, we did not only reach our original funding goal of €60,000 in less than 20 hours, we actually managed to raced all the way to €504.798 from 8,889 Backers, making this one of the most successful Kickstarter campaigns of the German games industry!

Even more important, by reaching many exciting Stretch Goals we can now add advanced hunting, additional horse breeds, yummy (and not so yummy) cooking, and even Falconry to the game.

Backer Exclusive Alpha Playtest

So far, over four thousand of you have saddled up and redeemed your Alpha Playtest on Steam access since its launch on May 15th, 2025.

Not in yet? Here is how: https://www.kickstarter.com/projects/aesirinteractive/windstorm/posts/4385555

Still having issues? Please write us a direct message on Kickstarter and we will get you into the Alpha Playtest!

Playtime has varied as much as horse breeds: 59% of Alpha riders have played for an hour or more, with an average playtime of 1 hour and 23 minutes. A few hundred of you have already spent 20–50 hours exploring the world. While we completely understand anyone waiting for a smoother trail, the insights from that dedicated 5% are super valuable, helping us fine-tune the experience for everyone. Thank you!

And here is a fun stat from the stables: our Alpha Playtesters have sent in over 13,000 bug reports so far! That’s a lot of hoofprints on the road to making this game the best it can be :)

Gamescom 2025

Another highlights this year was Gamescom in Cologne, one of the world’s largest gaming events. It was an unforgettable experience for us as developers, meeting so many of our fans in person and giving visitors the chance to try the game.

And as you may remember, we were also giving our Backers access to the Gamescom Demo via Steam, to make sure you do not miss out on Gamescom 2025.

However, we didn’t just bring a few gaming stations to the event, we brought an entire Mongolian Ger to set the scene! And our booth was alive with music from amazing Zolzaya Boldbaatar, whose horse-fiddle and traditional throat singing also enrich the soundtrack of our game.

And to top it off, we were even featured in the Future Games Show online event: https://www.youtube.com/live/ZVRK-bSdkjo?si=Sp2C1VHePFDTSix2&t=4200

A Ger for Naraa, Solid Snake, and Lady D.

October Next Fest Demo

October brought another big leap over the hurdles (we do hope you love puns *gg) as we opened the gates for everyone with a free public demo during Steam Next Fest!

Even though playtime was limited, over 50,000 players tried the demo, with many sharing their feedback and thus further helping us to shape the game.

After Next Fest we even hit the 200,000 Wishlists milestone… with over 250,000 Wishlists as of today!

They grow up so quickly (humble blush)

Press Coverage

The Legend of Khiimori also got noticed by the gaming press and we have had some wonderful coverage! Here’s your chance to catch up or revisit articles (please note: some of these are a few months old, so they may still mention our former title or outdated release dates):

GamesRadar+: “This stunning open-world horse game smashed its $65,000 Kickstarter goal straight away, and it's bringing my favorite part of Red Dead Redemption 2 to 13th-century Mongolia.” Read

Polygon: “Windstorm: The Legend of Khiimori has some of the most realistic horses we've ever seen in a game. 13th-century Mongolia is the setting for a horse game unlike any other.” Read

GamesRadar+: “This open-world game where you're a 13th-century Mongolian horse courier immediately proved more hardcore than anything Death Stranding 2 could offer” Read

IGN Germany: “Finally a good video game about horses? Windstorm: The Legend of Khiimori fulfills deep-seated wants” Read

PC Gamer: “…the most detailed steed mechanics I've ever seen - Be right back taking a quick course on horse genetics.” Read

Community Contests

Finally, we have recently hosted a few community contests in our Discord, and we couldn’t be happier with the results!

To celebrate our fans and end this ”A Year in Review” with a blast, we are showcasing the finalists of your incredible submissions below:

Contest Entry by Claudia1103#
Contest Entry by ampule
Contest Entry by agentequus

Alpha Playtest: Updated

Yes! The Alpha Playtest has been updated once again and just in time for the holiday season. Here we go #changelog:

Game World

  • Cartographer’s position is changed according to environmental update (in the tutorial mission)
  • Updates on western and southwestern side (e.g.: new paths, obstacles, beautification)
  • Gameplay & obstacle improvements for South Canyon
  • Added/Updates hostile areas + adjustments to surroundings
  • Iteration on lootable ruins + additional ruin POIs
  • Improved rain and wind weather visuals
  • Adjusted animal spawn rates (e.g.: wolves spawning at night, deer and rabbit hunting grounds only during daytime)

UI/UX

  • New icons (e.g.: for cargo, food, craftables, mission types)
  • Implemented Prestige progress bar
  • Camera zoom options are part of the settings now
  • Integrated Horse Training UI assets
  • Introduced settings for volumetric fog and depth of field
  • Implemented accessibility feature: highlight (hostile) animals when nearby

Gameplay

  • Introduction of „Fire Challenges“: 12 spots can be found in the EA area
  • Updated Horse Switch tutorial (e.g.: with four horse choices)
  • Stumble Updates (e.g.: changed chance rates, trot doesn’t produce stumble peaks, removed shake)
  • Cargo weakness & general degradation has been increased considerably
  • Introducing “Lost Cargo” missions; several samples can be found and returned
  • Spirit Powder Pouch no longer unlocked on game start

Stability & Fixes

  • Fixing several crashes (e.g.: When “severely overloaded” debuff actives, when clicking “show wares” at NPCs)
  • Horse Training now activates
  • Gait controls now match settings
  • Loading doesn’t grant tutorial-skip items again
  • Fixed a looping issue during Foal reveal cutscene

Sound

  • Updated music tracks (e.g.: volume changes, glorious riding in mountains)
  • Implemented sounds (e.g.: Overloaded horse, receiving buff at POI, powerstopping, updated barks)
Staying on track for Early Access

That’s all, folks, for this year :)

Much of this would have never been possible without YOUR support, passion, and trust: THANK YOU SO MUCH!

We wish each and every one of you “Happy Holidays!” and hope you find some time to relax and get ready for the new year, 2026!

Will you be playing our Alpha Playtest some more (or for the first time) over the holidays? We are grateful for your feedback and comments below or on our Discord!

Your Team at Aesir Interactive

PS: As it is that time of a year again, we are shouting out Clean Up Earth.

Clean Up Earth is a relaxing, feel-good co-op cleaning sim where players restore iconic biomes and watch nature return in real time. You can play solo for a mindful loop, team up 2–10 players for cozy, collaborative cleanups or even join 30+ players on vast community maps to feel the energy of collective action. Even better, the project aims to support environmental NGOs via partner-funded micro-donations tied to in-game progress. Don't hesitate to support the project!

🕹️ Play the demo: https://store.steampowered.com/app/3402720/Clean_Up_Earth/ 
🔔 Follow on Kickstarter to get launch notifications: https://www.kickstarter.com/projects/cleanupearth/clean-up-earth-0?ref=9huw77

Trailer: https://www.youtube.com/watch?v=AW0tSQwIZS0

*****************************

Check out the latest News and Dev Diaries on Steam https://store.steampowered.com/app/2697000/The_Legend_of_Khiimori/

Epic Games Store https://store.epicgames.com/en-US/p/the-legend-of-khiimori-c6f4db

Discord Join the Aesir Interactive Discord Server!

Trello https://trello.com/b/eIMKv1On/the-legend-of-khiimori-development-roadmap/

Instagram https://www.instagram.com/playkhiimori/

TikTok https://www.tiktok.com/@playkhiimori

X https://x.com/PlayKhiimori

Bluesky https://bsky.app/profile/playkhiimori.bsky.social

Facebook https://www.facebook.com/PlayKhiimori

Threads https://www.threads.com/@playkhiimori

YouTube Aesir Interactive

Aesir Newsletter Newsletter

The Road to Early Access
11 months ago – Wed, Nov 26, 2025 at 05:38:54 AM

Dear Backers,

Time for another update! This one is mainly about the “Road to Early Access” and what we will be working on over the next few months. But first we want to share some fantastic news with you:

Steam Wishlist Top 200

The Legend of Khiimori has officially broken into the Top 200 most wishlisted upcoming games on Steam! Thank you all for your trust, help, and support :) Let’s see how high we can climb before Early Access on March 3rd, 2026!

If you haven’t done so already, please wishlist now: The Legend of Khiimori

Simply click above and wishlist!

The Road to Early Access

Since our decision in October to move the Early Access from November 4th, 2025 to March 3rd, 2026 we have finalized our roadmap to make sure we make the best use of the additional time given.

The priorities we set ourselves are about adding new features as well as polishing what’s already there, so that the game feels great from the moment you start your adventure as a courier rider.

And you might even see a few surprises along the way that will make their way into the Early Access release, so please stay tuned!

1. Performance & Optimization

We are getting a lot of positive feedback for the look and graphics of The Legend of Khiimori. This makes us very happy and whileit is a big, detailed world, it can be quite demanding from a hardware perspective.

This is why we are working hard to make low and medium presets look better and run smoother.

Also, the game will let you know if:

  • Hardware is below minimum specs
  • Drivers are outdated
  • Game is installed on your HDD instead of your SSD

We have also added support for all major upscalers (DLSS, FSR, XeSS) and will support frame generation which further boosts performance and image quality. We are also constantly at work reducing hitches when playing the game.

Please try out different settings and see what works best for your preference and system. Our Steam Demo and Alpha Playtest versions already feature useful graphic and performance options!

2. Camera. Character. Controls.

From day one, we paid very close attention to Camera, Character, and Controls, in short “CCC”, as it is the heart of any game. We’ve been iterating like c-c-c-razy, and thanks to your feedback, we’re making big improvements.

  • Camera: Adjust the camera’s offset and distance from the character
  • Character: Want your horse to stop automatically when you dismount? Incoming!
  • Controls: Tons of options to fine-tune the controls

Once again, make sure to play around with the settings for a bit. And if you find a setup you love, share it with the community :)

3. World & Design

We are adding more depth and value to route planning. Some paths will be tougher, so you’ll need to decide: take the risky shortcut or the safer, but longer route?

Resource gathering while riding is getting an upgrade too! Think real-world Tenge Ilu, where riders snatch items whilst in full gallop. It’s wild, check out some Tenge Ilu here: https://www.youtube.com/shorts/l22ZKv7Lbag

Additional things on our list:

  • Upgrading Yam Network outposts (hay, water, cooking fires)
  • New crafting recipes and better balance for existing ones
  • Extra mission types for more variety and a bigger challenge
Winter is coming (work in progress)

Rewards and Stretch Goals

As this is an Early Access release, more content and features (including Stretch Goals) will be added time after time until full release:

  • Stretch Goals will be added incrementally as we progress through Early Access.
  • Rewards (physical and digital) will mainly be done and sent at full release.
  • While a narrative is definitely planned, the Early Access will be a more system driven experience.
  • The BackerKit survey has not been sent yet, it will happen in early 2026. The survey will focus on your rewards and you will be able to choose from a wide variety of systems and regions for your copy of the game as well as update your shipping address if needed (and even edit it up until shortly before the full game launches).

Ongoing Contests

Don’t forget that we still have some nice contests ongoing with great prizes to win!

For example, you can win one of five exclusive seats for an hour-long digital lunch with some of the developers on The Legend of Khiimori via Gleam. The contest ends on Monday, 1st of December, 2025 at 11:59 PM CET.

Enter right here: The Legend of Khiimori Digital Lunch Giveaway!

Join our Discord for more info, contests and prizes to win: Join the Aesir Interactive Discord Server!

The diverse landscape of Mongolia

Any comments, questions, or feedback? We are happy for each and any post below!

Your Team at Aesir Interactive

Check out the latest News and Dev Diaries on Steam https://store.steampowered.com/app/2697000/The_Legend_of_Khiimori/

Epic Games Store https://store.epicgames.com/en-US/p/the-legend-of-khiimori-c6f4db

Discord Join the Aesir Interactive Discord Server!

Trello https://trello.com/b/eIMKv1On/the-legend-of-khiimori-development-roadmap/

Instagram https://www.instagram.com/playkhiimori/

TikTok https://www.tiktok.com/@playkhiimori

X https://x.com/PlayKhiimori

Bluesky https://bsky.app/profile/playkhiimori.bsky.social

Facebook https://www.facebook.com/PlayKhiimori

Threads https://www.threads.com/@playkhiimori

YouTube Aesir Interactive

Aesir Newsletter Newsletter

It's Contest Time!
12 months ago – Mon, Nov 10, 2025 at 04:49:07 AM

Dear Backers,

As the winds of Khiimori stir across the steppes, we’re thrilled to announce two exciting contests that are currently live, as well as more upcoming ones!

To highlight our successful Next Fest Demo (that is still available here!), celebrate our growing community and reward your support and creativity...

Contest LIVE #1: Gleam.io Giveaway - More Actions, More Chances!

Want to win one of five exclusive seats for an hour long digital lunch with some of the developers on The Legend of Khiimori?

Then lucky you, as we have launched a contest on gleam.io where you can complete multiple actions - from playing an hour of our Demo to following us on Twitch - to increase your chances of winning!

Contest ends: Monday, 1st of December, 2025 at 11:59 PM CET
Enter right here: https://gleam.io/9bMwr/the-legend-of-khiimori

Each action you complete earns you more entries. It’s simple, fun, and a great way to help spread the word about our game!

Click to enter! https://gleam.io/9bMwr/the-legend-of-khiimori

Contest LIVE #2: Fan Art Challenge - Win a Custom Metal Print from Displate!

Unleash your creativity and bring the world of Khiimori to life through your art!

We are calling all artists - whether you’re into paintbrushes or pixels - to whip up a piece of art featuring Naara, her trusty horse, and the settlement of Tov! You can go traditional or digital, just keep it human-made (no AI art, we’ll be checking!).

Fire up the demo, wander through Tov for some inspiration, and let your creativity run wild :)

Grand Prize:
The winning artwork will be immortalized as a custom metal print from http://Displate.com

A stunning way to showcase your talent and love for the game!

Deadline: Friday, 21st of November, 2025 11:00 PM CET
How to enter: Submit your artwork on our Discord: https://discord.com/channels/1157051835140538408/1436024853789671569

Once all submissions are received, we will select the top three entries. These finalists will then be presented to the community for a vote to determine the winner!

Click to enter! https://discord.com/channels/1157051835140538408/1436024853789671569

Stay tuned for more giveaway contests!

More contests will take place until the end of the year, so make sure to keep a close eye on our Social Media channels and/or join our Discord: Join the Aesir Interactive Discord Server!

For example, we have an upcoming “Hardware” contest planned (that will be restricted to participants from Europe due to technical reasons):

We know that some of you are running the game on hardware below our required minimum specs, and we want to ensure you can experience The Legend of Khiimori in all its visual glory. That’s why we have once again teamed up with our hardware friends at MIFCOM to give away some vouchers worth €200 towards one of their high-end gaming PCs! That way you'll be fully prepared for the game’s Early Access launch on Steam and the Epic Games Store on March 3rd, 2026.

Once again, stay tuned to our Social Media channels below for more details and additional contests!

Upcoming hot contests on the horizon!

We can’t wait to see what you create and share. Whether you're entering one or more contests, thank you for being part of this ride :) Any questions? Please leave a comment below!

Your Team at Aesir Interactive

Check out the latest News and Dev Diaries on Steam https://store.steampowered.com/app/2697000/The_Legend_of_Khiimori/

Epic Games Store https://store.epicgames.com/en-US/p/the-legend-of-khiimori-c6f4db

Discord Join the Aesir Interactive Discord Server!

Trello https://trello.com/b/eIMKv1On/the-legend-of-khiimori-development-roadmap/

Instagram https://www.instagram.com/playkhiimori/

TikTok https://www.tiktok.com/@playkhiimori

X https://x.com/PlayKhiimori

Bluesky https://bsky.app/profile/playkhiimori.bsky.social

Facebook https://www.facebook.com/PlayKhiimori

Threads https://www.threads.com/@playkhiimori

YouTube Aesir Interactive

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