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The Legend of Khiimori (PC & Consoles)

Created by Aesir Interactive

Experience the legendary adventures of a brave courier rider! Bond with your horse and tame the open wilds of 13th century Mongolia.

Latest Updates from Our Project:

The Peaceful Wild Is Out Now!
6 days ago – Mon, Jun 01, 2026 at 04:01:45 AM

Hello Everyone!

We're super excited to announce that we’ve released The Peaceful Wilds Update to you all, here’s a brief overview of the new features and content: 

Wild Horse Taming - All those wild horses are ripe for the picking! Try your hand at taming new horses like the true horse whisperer you are!

Peaceful Mode - Not a fan of the survival elements? Tone out some of the challenge with this mode and simply enjoying venturing into the world!

Redeeming Oasis - Take a break from the heat of the sun in the cool waters of the oasis, cancelling heat effects!

Wolf Pack Behaviour Update - Instead of just gunning it for you and your horse, wild wolves will now showcase stalking and pack behaviour!

Now we'll give you a bit more detail on those headlines, then we'll give you the full patch notes! There's also a competition you can join in on, so make sure you read to the end!

Wild Horse Taming 
Since launch there have been wild horses throughout the world, just begging to be tamed. Up until now, you've not been able to do so, but that ends today! You'll now be able to take part in a new mini game which will allow you to tame those horses, and you'll find that certain horses are more or less likely to appear in different areas of the map, so you'll need to explore to find them all!

Peaceful Mode 
One of the things which has been clear to us since before Early Access, going back to our Kickstarter, has been that some of you want the experience of playing The Legend of Khiimori, without the stress of worrying about you or your horse being hurt. Now, thanks to Peaceful Mode, you can explore the vast steppes of Mongolia without worrying about the survival elements of the game. Wild Animals won't attack, and your horse won't take damage from being low on food/water etc, though they'll still perform better when you look after them!

Redeeming Oasis 
The Redeeming Oasis have been added to the desert region of the map, providing a calm spot for you to stop in during your adventures, and if you let your horse have a dip in the water then you'll find that it cancels out the heat effect on your horse! 

Wolf Pack Behaviour Update 
Until now, our wild animal AI has been quite weak, with the animals running straight at you like a furry missile the moment they see you. As of now, that won't be as true, as you'll notice the wolf packs stalking you and surrounding you in a pack before they attack (which also gives you a chance to escape!).

Patch Notes:

And now, without further ado, here's the full patch notes for this update:

Gameplay:

  • Increased variety of loot from Bandit Caches.
  • Adjusted loot from wild animals (e.g. bears and wolves can drop animal bones).
  • More wild horses spawn in the world now - have fun finding and taming them!
  • Fixed fire challenges not being extinguished by spirit powder arrows and pouches.
  • ⁠Fixed tree collisions.

World & Environment:

  • General level navigation updates (e.g. on snow and forest biomes).
  • Environment updates to the desert with oasis & desert vegetation. 
  • Sound updates to the environment (e.g. wind chimes are louder now, cloth rustling, animal attacks)
  • Fixed several floating objects (e.g. rocks, props)
  • Fixed being unable to interact with waystation project in the desert.
  • Fixed the bridge improvement interaction at Nuuryen Khot Village

Mission & Progression:

  • Added tutorial texts for hot springs, oases, and taming.
  • Dirt ground type no longer affects pristine cargo items.
  • Shaman Altani is no longer too close to the feed trough.
  • Fixed lost cargo missions not getting generated for discovered end locations (not before you charted them with the cartographer).
  • Fixed an issue where collect missions could break if the player already had some of the required items at mission start

Horses:

  • Foals are now born after 24 in-game hours instead of 4
  • Increased slope angle for horse climbing.
  • Fixed that parents & grandparents of bred horses weren't shown in the Horse Overview.
  • Roza San is no longer immune to the cold.
  • Predefined horses now have a set and adjusted weight and height.
  • Horse won't try to eat Usun's planks anymore - no more crunchy snack for you.
  • Fixed an issue with horse spawners having inconsistent delays while waiting for navmesh to load

UI & UX:

  • Fixed that contextual tutorials can appear while in conversation.
  • Additional "warming" and "cooling" icons from using the hot spring/oasis. 

Visual & Art:

  • Added a bit of difference in NPC outfits in Tov.
  • Reduced green tinting in the wetlands area with small additional adjustments.
  • Damage visualization no longer present while in hot springs.
  • Fixed horse genitalia on all breeds.
  • Disabled weather effects from affecting character skins (so there's no more snow on faces).

Stability & Fixes:

  • Several fixes to reduce savegame file size.
  • Fixing crashes related to loading any savegame from before 0.5.0

What's Next?
The next thing you can look forward to is our Geo Caching contest, where you can win a vanity role on our Discord by finding several locations on the map from a set of screenshots we'll be giving you starting Wednesday. Following on from that, we have an art contest planned for all you arty types!


We've also started using screenshots taken in the in game photo mode for our cover image for each patch! This patch the screenshot you'll see around social media and on here is by Discord user Mari, who sent in the wonderful screenshot you can see above! If you want your screenshot to be used in one of our future updates, make sure to join the Discord and watch out for the theme of the next contest!

We'll be monitoring all of your feedback and bug reports, so please keep sending them, either on Steam, through our Discord, or using the f1 button in game to send us a report directly! Every report is useful, and help us to make The Legend of Khiimori the best game it can be!

Be Amazing Everyone!

The Sounds of The Legend of Khiimori
about 1 month ago – Mon, Apr 27, 2026 at 09:02:35 AM

Hello Everyone!
Greetings from our Composer and Sound Designer, Simon Osterhold!

After reading all your positive and heartfelt comments about the music in The Legend of Khiimori, he wanted to thank you and let you know that he’s already working on more songs for the full version of the game!

We've also recorded this video with him, where he discusses his process and how he's created the awesome music in the game (including his "Guitar FIddle")!


Keep an eye on our socials for all the latest news, and join the Discord if you want even more Khiimori fans to talk to!

Be Amazing Everyone!

Check out the latest News and Dev Diaries on Steam https://store.steampowered.com/app/2697000/The_Legend_of_Khiimori/

Epic Games Store https://store.epicgames.com/en-US/p/the-legend-of-khiimori-c6f4db

BackerKit Merch Store https://windstorm.backerkit.com/hosted_preorders

Discord Join the Aesir Interactive Discord Server!

Trello https://trello.com/b/eIMKv1On/the-legend-of-khiimori-development-roadmap/

Instagram https://www.instagram.com/playkhiimori/

TikTok https://www.tiktok.com/@playkhiimori

X https://x.com/PlayKhiimori

Bluesky https://bsky.app/profile/playkhiimori.bsky.social

Facebook https://www.facebook.com/PlayKhiimori

Threads https://www.threads.com/@playkhiimori

YouTube Aesir Interactive

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The Daybreak Update Is Out Now!
about 2 months ago – Thu, Apr 23, 2026 at 04:26:01 AM

Hello Everyone

Today we're releasing our Daybreak Update live for everyone! You can download it now! In this post we'll be going into a little more detail about them, as well as showing you the Roadmap we have planned for the next few months!

First, the headline features from this patch:

  • Hot springs - Take a dip into the warm waters to cancel any cold effect of the mountains!
  • Bandit caches - Find sachets strewn across the world and cut the rope with your arrows! You can even craft a new type of arrow to do so more effectively!
  • Photo mode - Take screenshots with our in-game photo mode!
  • Horse Training changes - No longer will you have to torture your horse to improve their skills. A softer approach was added, so check the horse overview!
  • Dynamic pricing - The Horse Merchant won't get away with paying you pennies for your well-trained horse anymore! Prices will now reflect skill level rather than being set.
  • Horse droppings - Your player horse becomes a walking producer of dung for crafting animal repellent! This is the drop that keeps on giving.

Our Roadmap

Now that we've covered the main features in the Daybreak Patch, we'd also like to cover what we have planned for the next few months. Please note, this isn't an exhaustive list, and as always with game development, it's always subject to change, but, without further ado, here's our Roadmap for the near future:


As you can see, we've got a lot planned already (we know how excited you all are for the new Horse Taming system!) but this is just the start! We plan on putting out our long term Roadmap in June when the 3rd content update is released, so you'll all have a good idea of our plans for the rest of Early Access!

Training Changes

Here you can see the old training system, alongside the new one we've just introduced! This feature's been prioritised due to the overwhelming feedback that the previous system, which was meant to train your horse when it faced hardship, felt too horrible to your horses, so we have changed it to be much kinder. Let us know what you think of the new system!


Photo Mode

We've added a photo mode to the game so you can take the best screenshots you can! You can access the photomode by activating it in the menu, then pressing the 9 key while in game. There are all sorts of things you can do, from exposure length, filters and all sorts of other things! We'll be hosting screenshot contest in the near future, so make sure you join in!


Bandit Caches

We've alse populated the map with a series of Bandit Caches, which you'll find strung up across the map, waiting for you to find them and shoot them down. We've also introduced a special new arrow type, which will allow you to cut the rope on the bandit caches in one shot (a normal arrow will still work, but it takes 2 shots.) There are over 60 of the caches across the map, so good luck!


Hot Springs

We've also added some Hot Springs to the cold, mountainous areas. These spots of calm amid the tempest of a snowstorm will allow you to rest, water your horse, and most importantly, be able to warm your horse up and remove cold effects!

Horse Poop

Your horses. They eat. They now poop! This provides not only realism, but also a source of animal dung to craft animal repellent pouches!


Patch Notes:

Lastly, here are the full (chonky) Patch Notes for the Daybreak Update:

Gameplay:

  • Rope cutting arrows can be crafted and bought at merchants.
  • Fixed the green stele: it was draining more stamina instead of reducing stamina drain as intended. Oops.
  • Updated fire challenge tutorial.
  • Fixed blessed tonics not working.
  • Fixed being unable to use "give stamina item" from horse care menu.
  • ⁠Fixed "Bravery" not affecting Fear Mood Reduction.

World & Environment:

  • Fixed the storage chest at Yesugun not being interactable.
  • Fixed steppe weather being applied in the wrong areas of the map.
  • Fixed floating rocks, holes and broken landscape tiles in various areas.
  • General level navigation updates (e.g. paths on northern side, paths towards Chagatai)
  • Fixed sky/light not syncing with game time.
  • Fixed some mountains in the distance looking hollow.

Mission & Progression:

  • Lost cargo is now retained after saving and loading.
  • Additional localized text for abandoned & completed missions in overview.
  • Fixed abandoned and completed missions not showing correctly in the mission list.
  • Fixed state of progress bar not resetting after first rank upgrade.
  • Fixed lost cargo missions not getting generated for discovered end locations (previously you always had to chart them at the cartographer)

Horses:

  • Fixed an issue where horses could become injured while stabled. Your horse can now rest unbothered.
  • Lingering injury conditions are now properly cleared after a full rest at the stable.
  • Improved horse avoidance system when going underneath objects.
  • Fixed foals being listable for sale before they were even born.
  • Fixed the frequency of breeding only a certain sex.
  • Fixed mothers being sellable before they had returned to the stable after birth.
  • Fixed renaming a foal sometimes causing the UI to lose focus.
  • ⁠Fixed Akhal Teke genitals and back leg skinning.
  • Fixed horse gallop occasionally being disabled for no good reason.
  • Fixed issues with dismounting near water, including occasional resets into the water.
  • Fixed rivers shooting horses into the air.,

Sound: 

  • Revised and improved the "glorious riding" music.
  • Improvements on sounds of active item collection.
  • New nighttime forest ambient audio.
  • Additional animal sounds, such as horse breathing and mouth noise.
  • VO audio adjustments.
  • Improved footstep sounds for horses at certain gaits.
  • The save-gong sound effect is now quieter.

UI & UX:

  • Fixed a bug where dropping an item onto a different item could corrupt stack sizes if the combined amount exceeded the maximum.
  • Fixed several minor bugs in the crafting UI.
  • Fixed the give-horse interaction tooltip overlapping with other UI elements.
  • Fixed the collected item count not resetting correctly between interactions.
  • ⁠Revision on dynamic map legend to reduce clutter.
  • Improved mission selection screen colors.
  • ⁠Fixed missing and unlocalized text in several UI areas.
  • Fixed that the ancestry page of the horse overview was not properly showing the parents names for bred horses.
  • Implemented auto-cleanup of orphaned mission map markers, conversation options & items.

Controls:

  • Fixed janky bridge crossing and struggling to ascend stairs.
  • Fixed active item collection not cancelling when moving too slowly.
  • Fixed the camera occasionally detaching from the player and flying away on its own adventure.

Visual & Art:

  • Added icons and 3D elements of new objects.
  • Fixed horse climbing animations not displaying correctly.
  • Improved the gait transition when a horse drinks. It now holds the correct posture.
  • Fixed an issue where NPCs would occasionally T-pose. They were just stretching, honest!,

And that's everything for this update! As always, if you run into any bugs or issues please do report them, it's super valuable to us and helps us fix the issues you've had! Join us on Discord and our socials for all the latest news, and...

Be Amazing Everyone!

New Digital Wallpapers
about 2 months ago – Thu, Apr 16, 2026 at 05:43:20 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Meet the Voice of Naraa
about 2 months ago – Thu, Apr 16, 2026 at 05:32:47 AM

Dear Backers,

Welcome to another update! While we are busy preparing major content updates for the Early Access version of The Legend of Khiimori on PC (stay tuned!) we want to fully focus on Naraa and voice acting today.

Naraa discovers another mysterious structure

The Voice of Naraa

Get to meet Mongolian voice actress Erica Baatarbold in our VO behind the scenes video below and see how she brings our main protagonist Naraa to life in the Mongolian and English languages.

Erica also talks about her connection to the vast, diverse, and beautiful landscape of Mongolia, as well as its unique culture that is so deeply connected to horses.

As you know, we currently have two languages available for voice‑over in Early Access: English and Mongolian. At the moment, only basic conversations are voiced, and we are working with eight voice actors per language to bring several unique characters to life, as well as a range of NPCs.

Meet the voice of Naraa: https://youtu.be/Q1ZEXWiNP7Q

REMINDER: EA Roadmap on Trello

As Early Access is only the beginning, more features and content will be added throughout the EA phase. Please check our Trello board to see what we are currently working on and which content and features are coming next: The Legend of Khiimori - Development Roadmap

Shelter ahead

REMINDER: How to get your Early Access key?

Survey not filled out yet?

To those who haven’t completed their survey yet: multiple reminder emails have already been sent, and we kindly ask you to do so soon.

Please check your inbox and ALL folders carefully, including the “spam” or “vouchers” or “promotions” folder.

Newly requested PC Early Access Keys for Steam or the Epic Games Store will be sent within 48 hours of your survey completion!

Can’t find your PC Early Access Key?

If you chose a PC (Early Access) version for Steam or the Epic Games Store in the BackerKit survey, you should have received a PC Early Access Key for Steam or the Epic Games Store via email already.

Once again, please check your inbox and ALL folders carefully, including the “spam” or “vouchers” or “promotions” folder… in over 90% of cases, this solves the issue!

If you chose a console version in the BackerKit survey, you will receive your key via email in time for the full release of the game in 2027.

You can check your BackerKit order here: https://windstorm.backerkit.com/

A redeeming oasis would be great… #stretchgoal

How did you like our first update today? Yes, there will also be a second update today, available exclusively to backers, which includes the new digital wallpapers!

Feel free to drop us a message below :)

Your Team at Aesir Interactive

Check out the latest News and Dev Diaries on Steam https://store.steampowered.com/app/2697000/The_Legend_of_Khiimori/

Epic Games Store https://store.epicgames.com/en-US/p/the-legend-of-khiimori-c6f4db

BackerKit Merch Store https://windstorm.backerkit.com/hosted_preorders

Discord Join the Aesir Interactive Discord Server!

Trello https://trello.com/b/eIMKv1On/the-legend-of-khiimori-development-roadmap/

Instagram https://www.instagram.com/playkhiimori/

TikTok https://www.tiktok.com/@playkhiimori

X https://x.com/PlayKhiimori

Bluesky https://bsky.app/profile/playkhiimori.bsky.social

Facebook https://www.facebook.com/PlayKhiimori

Threads https://www.threads.com/@playkhiimori

YouTube Aesir Interactive

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